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For those who want to play with a focus on combat, a wide range of ammo is available for your pistol and crossbow, and mines can be used to either stun or dismember your enemies. Both Emily and Corvo work excellently in either a stealth style or violent playthrough, despite their different supernatural abilities. Splitting abilities and story details up between Emily and Corvo is a smart call on Arkane’s part, as the developer has put a lot of focus on each character’s individual skills, which can only be built up through time and a careful and considered search for upgrade-granting collectibles. It’s a pedestrian catalyst to your most vital decision in Dishonored 2: will you play as Emily or her father and protector (and original Dishonored protagonist), Corvo Attano? Though their stories play out in much the same way, with well-crafted and low-key dialogue tailored to your character, it’s worth taking time to consider your choice, as it’s one you are stuck with for the rest of your 12 to 16-hour playthrough, depending on whether you choose high-chaos (quicker) or low (slower).
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Whether you choose a stealthy or bloody approach, each one of your playthroughs is an addition to the wide range of stories that can be told within this wonderfully twisted universe.ġ5 years have gone by since the events of the original Dishonored, and the world of Empress of the Isles, Emily Kaldwin, is once again thrown into disarray when her evil aunt appears with suspicious designs on her throne. Developer Arkane has doubled down on the original’s play-your-way formula with two separate sets of skills, a deep and multifaceted world, and a dizzying array of level designs that affect your approach to each new area. No two playthroughs are the same in Dishonored 2. Update: Dishonored 2 has been nominated for IGN's 2016 Game of the Year.
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